Why Star Wars fans need to explore the transmedia world

The role of a transmedia storyteller is explore the universe and the narrative’s timeline.

Building on the hype of the upcoming Kenobi TV series, lets take a dive into the Star Wars transmedia world.

The Star Wars transmedia landscape has enticed audiences and fans for decades. We can explore this into four sections:

  1. Massive universe
  2. Planets
  3. Characters
  4. Transmedia outlets
The art of transmedia is to explore texts from across the universe.

1) Franchise building

Building on the success of George Lucas’s original Star Wars (Lucas, 1977). Today, it has become a transmedia franchise, which has kept its unified fan base of the franchise alive. Its focused on keeping longevity which is now the norm for industry standards today and expanding well established film franchises.

Star Wars since its release has achieved this through its expansion into novels, TV shows, Comic books, video games, board games, apps and more, which is all part of the heightened definite form of transmedia storytelling and building in big franchises. These media platforms can allow for greater artistic expression more specifically, comic books, and some aim for more immersive experiences such as video games. The more the creators focus on the fan side, and less about the economic the more significant the text will be.

In 2021, times have changed drastically and many fans view this franchise as a before and after of the Kennedy era. When Lucas was in change, we had a large selection of unique video games.


It is a franchise that even today creators and distributors across the globe and of all media platforms work on portraying their own version and vision of the characters, stories and its universe. The media platform is used as a tool to expand and deepen the franchise in places that were never explored in the motion pictures. But, out of all the franchises that exist, why is Star Wars so successful at transmedia storytelling?

It has an incredible visual appeal but the stories have still connected with audiences since the late 70’s. A visually striking world isn’t enough to warrant effective transmedia storytelling. Directors have come in and shared their version of the stories. From a motion picture perspective, Rian Johnson’s The Last Jedi had Luke heading into a completely different character arc.

2) Massive Universe

What are some of your favorite moments or characters from the Star Wars films?

There may be a book on it,

This leads me into my first point is that the Star Wars universe is so big. For a transmedia franchise to work, its needs to build on a big franchise. There needs to be layers and segments from established worlds that creators need to work on.

Every single Star Wars film has gaps in its story. Every visual has a element that could be explored and these elements were purposely left untouched during the film making process. The audience can view these segments and even develop their own imagination of that particular element.

What we can learn from this type of world building is that in order to establish a wide and expansive universe, you don’t show everything at once. You focus on the characters story and the main narrative and leave all the other visuals in the frame to the audience interpretation. You don’t focus specifically on these elements.

We can look other examples in today’s industry. The recent Alita Battle Angel (2017), which failed to produce a meaningful franchise. In terms of visual language, it shares a similar thread to Star Wars. Both are visually powerful and have room for expansion. Alita: Battle Angel threw everything at the screen, but I didn’t care about any of the characters. I didn’t remember any of the key terms used in the film. I felt that the film’s main intention was to create more sequels. I didn’t feel connected with the characters and world, but that’s just my reaction.

3) Planets

The number of planets and visual layers are endless. The above image is Coruscant, which is m favorite. It resembles a real city environment.

The Iconic Star Wars planets acts as reference points for fans. Whenever a creator focuses on a planet, fans can be reminded of significant events that took place and therefore it begins to paint a picture.

Star Wars has the luxury to focus on now beloved planets. Tatooine is the one of the most significant planets in the universe as it’s where the main hero Luke Skywalker learns the ways of the force and aspires to defeat the evil empire. In Tatooine, the cantina is a place where we see Luke in the original film interacting with iconic characters such as Ben Kenobi and Han Solo. This ties in with the creative framework and vision that George Lucas had when designing these planets, that all of the tiny details that went into the creature designs and location gives expansive potential for written literature.

In terms of written literature, comic books have been one of the ideal forms of story and character expansion. Comic books are also very visual. The selection of characters we get is beyond impressive. As Star Wars fans, we have the luxury of watching a star wars film and remembering one or two characters we love. Then searching for them on comic book stores and reading more about their backstory. It acts both as piece of fandom but also connective tissue.

4) Transmedia expansion

Transmedia works best when it tells a story that is missing from motion picture and or expands a characters story. My favorite character to read about is Darth Vader. The comic books really aim to humanize this iconic and evil cinematic villain. His moral presence was revealed in the ending of Return of the Jedi, overthrowing the emperor to save his son Luke. But the comic book narrative expands on his internal struggles that were once revealed in the franchise. It just adds more layers and it gets you to look at this villain in a more thought provoking way. The most evil man in the galaxy has a human side. Other notable texts include Darth Maul’s back story, which I also recommend.

The list of characters are endless. But, you can still read about the series most iconic characters including Darth Vader, Luke Skywalker, Han Solo and more. It may take hours and maybe even years to really sink your head into the Star Wars transmedia universe. At the moment, I do not have the time for that.

For immersive transmedia experience, video games have been very popular. It can get us to explore more areas of the world and be an actual participator. The trailer below is from Star Wars Battlefront 2, which was released in 2017.

We get a variety of characters and well-established maps such as Naboo, Kamino, Tatooine, Crait, D’Qar, Hoth, Starkiller Base and more. All of these maps are contained in the Star Wars timeline narrative, where these maps are a mix between the original trilogy, the prequel trilogy and the new sequel trilogy that started in 2015. The primary game function is the freedom of the player where there is a choice between rebel and sith, which is essentially a choice between good and evil.

5) The wrap up

Star Wars has established itself as a multimedia franchise. As stated in my
intro, the critical factors are its visionary creation of a multitude of planets and characters which has promoted itself towards an expansion for media outlets that can either expand upon an iconic or minor character through a written text or telling its story through a comic book, which has the visual appeal. Every good media text has retained George Lucas’s vision. The conflict between good vs evil.

The concluding point it that the first film had so much mystery and never explained everything that went into the characters backstory. Mystery is the first block to transmedia storytelling. It builds fan anticipation.

If you enjoyed reading this and cant wait to get your hands on a Star Wars comic book, click here.

Author bio

Sam is a content writer. He loves all elements connected with film and writes with passion, always. You can find him on his Linkedin, where you will be able to read more articles. When he is not writing, you can find him practicing football.

The most memorable endings in the Jaws films

You’re gonna need a bigger boat’

I love a good shark film, but sometimes the worst shark films have the best endings.

It was 1975’s Jaws that started it all and created the first summer blockbuster experience. With Star Wars following in the same pattern 2 years later in 77. The Jaws sequels that followed may just have been as terrifying for all the wrong reasons. The sequels consisted of re-hashing similar plot treads, awful 3D effects and even a Michael Caine who reluctantly flies a plane. However, its these elements that make this franchise the most unique series in cinema history.

The endings from each film get progressively worse, which makes them a lot of fun to explore. The first ending is just perfect but it all went downhill from there.

After the hugely successful Jaws, it was of course a matter of time before Hollywood would think about cashing in on this immensely successful idea. Audiences and critics loved the first film, with it scoring a 98% on Rotten Tomatoes. In my opinion, Jaws 2 is the second best, then Jaws 3 and Jaws 4.

The original has the best ending, but the others have some pretty interesting ideas on how to kill a shark. This article will guarantee a few laughs and will baffle every living scientist out there. Lets start with the original.

1) Jaws (1975)

Steven Spielberg’s nightmare production schedule turned out to be just as scary as the real cinematic experience was for audiences. This is an original well crafted horror summer blockbuster. Not only does this have the best ending in the franchise but it is one of the best endings in film history. Its just Chief Brody and the shark, battling it out on who can outsmart one another. It’s classic man vs shark. We are fully rooting for Chief Brody throughout the film.

He places an oil tank into the sharks mouth as the shark is making an attempt to eat him. He then climbs on top the of the boat with a rifle, whilst the boat starts to sink. The shark swims towards the boat and he aims just right, firing a bullet into the sharks mouth which causes the tank to explode. The escalade of tension is accompanied by the one and only John Williams. We then see him ride off with Hooper in the distance. It was the perfect payoff for one long big hunt for such a big nasty shark. See you later Bruce.

This masterpiece is available to stream on Netflix UK.

2) Jaws 2 (1978)

3 years following the original, we have Jeannot Szwarc’s Jaws 2. This is a decent sequel, its nothing magnetic or awful, its a typical by the books Hollywood film. The ending see’s him rescuing a group of college students, who’s fun boat trip turns into a nightmare, when they are attacked by the fierce great white shark. Sounds familiar, right?

what’s not so familiar is the ending as its completely insane. Chief Brody had a rifle in the first film, he now has electricity. Wow, did matters escalate.

What I still like about Jaws 2 is that the shark is still practical. Many shark films today make the mistake of using a CGI shark. We also still love Chief Brody and his character is still the same. I hope no one tries this in real life. What a bad way for the shark to die.

3) Jaws 3

Now we get to the good stuff. Jaws 3 may be the best worst 3D film ever made, starring Dennis Quaid, who plays Chief Brody’s son, Mike Brody. Jaws 3 was filmed at the SeaWorld in Orlando, which tells you everything you need to know about the film’s plot.

A great white breaks into the theme park, devouring victims along the way. The SeaWorld has an under water facility. This is where the ending takes place. I cant explain how bad the ending is, you just have to see it for yourself. Their goal is to diffuse a bomb from a dead body who is still inside the shark. What could possibly go wrong?

4) Jaws: The Revenge

We now have the last and worst entry in the franchise and this times it’s personal, apparently. The screenplay and story is dull and dreary. We have the iconic British Michael Caine, but not even him can save this film from falling into a pit of despair. It was only recently, he admitted to not even watching the entire film and saw the picture as a paycheck to pay of his housing costs.

The ending is by the far the most memorable part of the film. I don’t know where to begin. For a start, we have Chief Brody’s wife re-live events to which she had’nt experience. Before killing the shark, she gets flashbacks from the finale scenes of the first film. Logic isn’t the film’s strongest point. With that said, how does the shark die?

To this day, I’m still not sure how they managed to kill it.

What’s even worse, is that they use footage from the original explosion from the first film into this film.

Conclusion

I recommend watching all of the films just for the endings, they provide a lot entertainment for action audiences and shark enthusiast. Although, I think Jaws The Revenge has the most memorable ending out of all the jaws films. But, having spent time watching these films, there really is no right or wrong answer. Its more of competition between the 3rd and 4th.

You can buy all of the films on Amazon.

What’s your favorite ending?

Author bio

Sam is a content writer. He loves all elements connected with film and writes with passion, always. You can find him on his Linkedin, where you will be able to read more articles. When he is not writing, you can find him practicing football.

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